Super Magic
Guinevere deals 25% extra damage to airborne enemies and deals (+80% Total Physical Attack) (+60% Total Magic Power) Magic Damage with her Basic Attacks. Guinevere builds up Super Magic each time she deals damage and when she's fully charged, her next Basic Attack becomes guided, dealing 80 (+100% Total Physical Attack) (+90% Total Magic Power) Magic Damage on hit and restoring 80 (+Guinevere's 8% Lost HP) HP. Enemies hit by Guinevere's enhanced Basic Attack, Energy Wave, or Spatial Migration are marked for 5 seconds. Those with 3 marks will be knocked airborne when hit by her Violet Requiem.
- Skill terms
- Damage Increase
- Magic Basic AttackDeal Magic DMG to enemies. It can trigger ATK Effect and Magic Lifesteal.
- Regen EffectAttribute that affects the actual HP Regen and Shield. The default ratio is 100%. Actual HP Regen/Shield = Original HP Regen/Shield × (100% + All Regen Effects Increase% - All Regen Effects Decrease%).
Notes
- Damage increase only applies to Guinevere's skills and basic attack.
- Guinevere accumulates 34 Super Magic from basic attacks.
- Enhanced Basic Attack range is 4 units.
- Applying marks is not affected by Golden Staff Unique Passive - Endless Strike. (see Patch Notes 1.6.66)
- The enhanced basic attack will slightly knock back enemies if they're airborne.
- The initial Airborne duration of the Mark lasts for 0.4 seconds.









